Amusement device



April 19, 1932. H C, BWCKE 1,854,978

` AMUSEMENT DEVICE Filed Aug. 25, 1929 Patented Apr. 19, 1932 UNITED STATES HAROLD o. isolana, or NORTH TONAWANDA, NEW YORK AMUSEMENT' DEVICE Application filed August 23, 1929. Serial No. 387,882.`

This invention relates to an amusement deviceor game apparatus, wherein the element of skill is required for the successful operation.

.n One of its objects is the provision of a device of this character which has been designed to make it exceedingly interesting and' pleasurable for amusement purposes and still require skill to effect its successful operation.

Another object of the invention is to provide an amusement device which is simple, compact and inexpensive in construction, and which is not liable to get out of order.

In the accompanying `drawings corresponding parts throughout the several views.A

The improved device consists of a casing or cabinet of substantially rectangular shape Vhaving an upright partition 11 or game-board extending from top to bottom thereof and dividing the casing into front and rear compartments 12 and 13, respectively. The front side of the casing has a transparent upper wall 14; and a lower wall 15, the latter being spaced rearwardly from the former in overlapping relation to provide a narrowpassage 16 extending from side to side of the cabinet and Opening at its upper end into the adjoining compartment 12, as seen in Figure 2. `The lower end of Ythis passage opens downwardly andis exposed to the front side of the cabinetto re- `ceive a vertically-disposed actuating bar or-r member 17 which is manually movable in a universal manner both vertically and from side to side of the cabinet during the act of playing the game. The lower wall ter- 50 minates short of the bottom of the cabinet to Figure 1 is a front elevation of the amuse` Similar characters -of reference indicatek provide Va hand opening 18 whereby access may be had to the front compartment 12.

Appliedto the front side of the `partition 11 opposite the transparent wall 14 of the casing are a plurality of projections or obstacles 19 which, in the example shown in the drawings, are arranged to provide a sinuous path indicated by the arrows l20 through Which an object, such as a coin or disk 21, supportedon the actuating bar 17 is adapted 6o to bei passed, the o-bject being to successfull carry the coin on the bar through said patfi without its dropping olf the bar into the bottom of the compartment 12. As shown in Figures 2 and 4 thecoin-carrying bar is substantially l shaped,rhaving a laterally-bent arm 22 at its upperend Vterminating in an upright finger or `rest 23 on .which thecoin is adapted to restedgewise, the length of said arm being approximately the same as that of the depth of the compartment 12 and the coin engaging flatwise against the front side of the partition 11 whilethe player guides its movements thereover through the medium ofthe bar 17. By shaping the latter in this manner, it can be moved universally over the face of the partition without interfering with the projections 19. l i

Adjacent one side of the front compartment 12 is a coin guidel 24 and a slot 25 for introducing the coin tothe guide, the latter being applied to the face of the partition 11 and being substantially'Vshaped to provide a seat 26 Onto which the coin falls after being inserted through the' slot. At the seat portion ofthe guide is formed a vertical slot` or. passage 27 through which the finger 23 and adjoining end of the arm 22 of the actuating bar is adapted to pass during the initial act of lifting the coinV fromfits seat."y The lower end of the actuating barV has a suitable handl 28 thereon for manipulating it.4 Y j, In the embodiment of the invention illustrated inthe drawings, the gaine-board is .representative of a battlefield with the pro` jections 19 arranged to form the enemy lines, ,Our lines and no mans land, and the object of the game is to move the coin successfully through the path defined bythe arrows to headquarterslocated vat the lower left corner of the board. In orderr to excite interest in the game, certain ofthe projections are included in an electric circuit, so that in the event the coin contacts with one of those projections, an electric circuit is closed which might light a lamp, ring a bell,

operateanarmaturejto produce theeffect oft` a macliine"gi'in,"or`accomplish Iother effects.

To this end, the projections 19 are insulatedl from the partition-,or ganie-board,ll, which. is made of a conductive'materialadfasseen` in Figure 2, these projections arefastenedg to the board by screws 29, one being ground` ed to the board and the other'being connected bya wireBO with a buzzer 3l whose armature 32 "isdisposed to strike' :against the rea-'r1 side of they game-board vtoI produce. av plurality of taps ini imitation offmfachine gun; "The source of current supply Vmay be provided by a battery lieadqi'iartersfalamp 34 maybe provided 'which would light Whenv tl'ie player has successfullynioved the coin Inf'tlie operation of the device, a coin is inserted in ythe slot "2'5'and assumesthe'posi- 'tion' shownl by fullV lines in Figure 1;v The pla-yer tlien graspsvth'e bar 17 and after bal'- aiicing the c'oin therein proceeds to` guide it through the path definedzby the" arrows 20,

` the" coin y'flatwise' against the partition. or 'game-board 11'l and'bein'g'directed"in Vits movements 'by the manipulation or"y the bai'. If'thel coinl should strike one oflthe projec` tionsffl9 and bejolted-off-the bar-finger 23 it will `dr'op"`t'o"V the. bottom ofl'the casing. houldfthe1r coin 'contact'withi .oney of the `proje'ctions included in an electric 'circ'i'iit, suoli circuit Willbe closed-to' produce any one of the eli-'entss 'above mention`ed--v lthecoinfis successfully' viiivedffthrough the" defined Y course' and vbroi'ight to' heaxl'qualiters,aeonu j desired.

mais their made to iight` the lamp 34,- signi.- fying that the player hasV attainedtheend InjFigure 5 I haveV shown a slightly modied'form of headq'uartersy ogstation at the en d of -thepatliof 'travel-'ofthe c"`oi. ns.. In this case, the' coin, after successfully travers# ing 'the defined path is allowed' to vdrop by gravity through aV discharge opening 35 formed in the gameboard 11 into a"suitable compartment "36 l located'/ at Ythe lrear f yside V thereof.` Thiscompartment mayhave atr'ap door SY'fat Vits bottom normally held closed by a spring 38. When the coin drops' into the compartment, it Vopens the door and thence. drops into 'a` suitable". receptacle provided forfreceiv'ilfig it.

As vshown fin'fFig'ure' 5 the game board may 'bev slightly Y tiltedfor inclined 'rearwardlyl to.l prevent' the coins or like obj ectsfirom falling olftooreadily fromtlie 'actuating bar.

tI' claiinfas inventin":"- 2 `1.5` n'amisement d'evi'c'ebf the character described, comprising'a casing' containing 'a gaine-board and a vertically-disposed pas sage therein substantially coextensive with the Width of said gaine-board and located forwardly of and in spaced relationvto the latter, and a vertically-disposed, coin-carrying member extending upwardly through saidpassage in spacedoverlying vrelation to the gaine-board and terminating at its upper end in a .laterally-bent arm bearing against ithe.. vgame-board A and.. having a coin restat'its`innerend,'the coinbeing supported edgewisezoii said rest and latwise against the game-board, said arm constituting a' stop for preventing thewithdrawal of the coin-carrying member downwardly lthrough said plas- Sge'r .t Y j, Y

Ain amusement device ot fthe; character described, c'empris'ing a casing containing" a game-board and a passage thereinffsiilistaril ti-aiiy, @extensive 'with the width ofi/said gameboard,l a plurality of'baiiles projecting from the @ame-beard *and arranfredvtoi form? a snuous atli or travel and a manuali mov v ali'le member extending through said passage and having a laterally offset arm adapted toy 'm support displ'aceable object', saidfmem-bei'f being guidedin said*passagey for movement both vertically and-i'fomv side tof side of the casing move the object-through the path `terrified by said bellies.A i v v3l riii amusement device ofthe' character' described, Vc'oinprisingV ya casing'containing 'acompartment, the rear wall of the latter con-v stituting a gaine-board over which an object is adapted totravei in a predetermined path, the front `wall' oiu 'said compartment including a transparent upper section' disposed; opposite the gaine-board 'fand a ylower section` .disposed in spaced, partially underlying relationyl tothe uppersection toY form a passage extending from sidel to si'deof the casingandopeningin.-

to said-compartment, andan object-carrying obj ec'tis`aid` membe E being guided insaid passage vfor movement both" vertically YandQfijoin side tov side of the casing to niovejtliel object throngli the path `formed said battles; thel object constituting a'switchcont'aet compari'- ,r iont'o certain ofs'aidlbaies, Wherebywlicr'i lio Yizo

the object contacts with a baille included in the circuit the latter is closed to energize the device to be actuated.

5. An amusement device of the character described, comprising a casing dening a substantially upright chamber and containing a gameeboard and a passage therein substantially coextensive with the Width of said game-board and opening upwardly into said chamber, and a coin-carrying member extending through said passage into the chamber in parallel relation to the game-board and manually and bodily movable thereover in an unrestricted path both vertically and cross- Wise thereof, said passage being dlsposed forwardly of the game-board and the coin-carrying member having a laterally-offset arm facing toward said board and having a coin rest thereon.

6. An amusement device of the character described, comprising a casing containing a game-board and a passage therein substantially coextensive with the Width of said board, a coin-receiving guide arranged in said casing above its passage and including a seat for the coin and a slot intersecting the seat, and a coin-carrying member extending vertically through said passage for unrestricted movement over the game-board and having a laterally-offset coin-rest at its upper end facing toward said board, said laterally-olfset coin rest being shiftable through the slot of the coin-guide seat during the initial act of lifting thecoin therefrom.

HAROLD C. BUICKE. 

